New ‘SimCity’ scheduled for 2013 release
With nearly a decade between now and the last time a SimCity title was released, an assumption was made by many that EA had abandoned the franchise in favor of the popular spin-off, The Sims. Still,...
View Article‘SimCity’ will require constant internet connection due to economics-based...
Based on the buzz it has been generating, the upcoming SimCity title, which was announced just under a month ago, is set to be one of the most popular comebacks in the video game industry. The new...
View ArticleMaxis announces ‘SimCity’ release for Mac
Following the announcement of its digital distribution service heading to Mac, iOS, Android and Facebook, EA unveiled what many city builders have been waiting for since SimCity was announced for PC at...
View ArticleSimCity beta impressions
Armchair city planners will have a lot to pour over when the reboot of SimCity launches this March. I spent a few hours this weekend playing through the closed beta and came away with a definite...
View ArticleEssential Gaming: Top Five March 2013 Video Game Releases
While there is typically a month or two early on in the year that floods the schedule with launch dates, this month is a special beast. With several new entries into adored and even a couple of...
View Article‘SimCity’: The good, the bad, and the ugly
I’ve played about seven hours of SimCity since launch. A lot of that was on launch day, or the day after. I’ve started three cities in two different regions (Russburg, Russport, and Russtempolis),...
View ArticleUnfinished Business: 3/8/2013 – Building Cities and Raiding Tombs
This past week saw the release of two major games with two very different player reactions. While both are genuinely enjoyable experiences, the technical constraints of SimCity have made it difficult...
View ArticleTips for specializing in ‘SimCity’
Now that the SimCity servers are stabilizing, more players are putting down their torches and pitchforks and getting the chance to play the game. Veteran SimCity players know you have to plan both for...
View ArticleUnfinished Business: 3/15/2013 – Way Too Much to Play
The month of March 2013 rages on with its brutal release schedule. This week saw the launch of the latest in one of Sony’s biggest exclusive franchises, God of War. But with Tomb Raider and SimCity...
View ArticleUnifinished Business: 4/27/2013 – Something for Everyone
It’s another week in the books, so it’s time to forget about work and grab the nearest controller or mouse/keyboard combo for some quality gaming sessions. This week didn’t see any huge releases, so...
View ArticleIs Microsoft crazy enough to release an always-online console?
Several weeks ago, the gaming world went into a collective uproar when Kotaku broke a story about the next Xbox console possibly implementing an always-online connection to play games and launch apps....
View ArticleChaos Theory: Why I’m Still Playing ‘SimCity’
My biggest and oldest Sim city is a commuter’s worst nightmare. Sims from the university town of Ivy League curse me daily as they get into their cars and drive to their jobs in nearby casino city Lost...
View ArticleReview: SimCity
Taking a Big SimRisk Click here to view the embedded video. Cities may not exist in a vacuum, but neither can game developers. That will likely be the defining lesson from the latest version of...
View ArticleVGW’s Top 10 Biggest Flops of the Generation
We’ve already discussed the best this generation had to offer, but what about the opposite end of the spectrum? What about the biggest flops that this generation brought the gaming community? You might...
View ArticleSimCity patch offers ‘Offline Mode’
Almost one year after launch, players will soon be able to officially play SimCity offline. A blog post from Maxis General Manager Patrick Buechner that the “Update 10″ patch will be a free download...
View Article‘SimCity’ finally goes offline, but the damage has been done
SimCity Does What Everyone Asked For, A Year Later. More than a year ago, EA released SimCity for the PC, through Origin. The game itself was rough around the edges, like any game with scope nowadays,...
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